Mobile Phones for the Dev. World

Mobile phones hold the potential to empower local communities in the developing world, lowering the entrance barrier and providing innovative services, especially when linked to the web. Indigi-Net uses the mobile phone network to its advantage, realizing two important points. The first acknowledges the fact that most tourists nowadays travel with their mobile phones. More [...]

SoCho – Mobile Social “Chow” App

SoCho is a tool that makes restaurant recommendations to hungry users, based on their social network. With a mobile device, users can browse restaurants, view recommendations, search by cost, or the system can make recommendations based on who you know and what type of food you are interested in at that time. Social networks provide [...]

UTF-8 J2ME Datastream Implementation

I’m trying to get foreign alphabet characters to show up on my mobile phone via a J2ME translation application that I’m writing.

The biggest hurdle is understanding how unicode works, and creating an http connection that reads UTF-8 bytes.

Step-by-step:

Make sure you have Arial Unicode MS font or any other unicode font. Update properties [...]

Some research on using the mobile Media API

A list of supported protocols for a given content type can be retrieved by calling the method getSupportedProtocols(String contentType) which returns a String array. For example, if you call this method with the argument “audio/x-wav” it will return an array with three values in it: http, file and capture for the wireless toolkit. This lets [...]

Ubicomp 06 – mobile phone apps

Hitchers (Mixed Reality Lab, Nottingham University)

In the Hitchers game, the streets are full of people who are trying to hitchhike their way across the city or up and down the country.

Players can:

- Summon give hitchers tasks or missions. Like: find your way home or to a given place and deliver a message/take [...]